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Good sci fi tabletop rpgs 2017
Good sci fi tabletop rpgs 2017






good sci fi tabletop rpgs 2017

Of course, I’ll be keeping other threats in my home front that I can draw upon as appropriate. I plan to create a seasonal front along with fronts for the smaller arcs. I won’t be planning those out, but the larger arc should fall out of the first session or two while the smaller ones arise naturally during play. I’ll be telling my players up front that they should expect a larger arc comprised of several smaller arcs. The idea behind adopting an explicitly seasonal structure is to make this explicitly part of the social contract. My games usually start out open-ended but converge on something of a story, but it’s not strictly part of the social contract. My players are more about solving problems and following the story.

good sci fi tabletop rpgs 2017

For all my narrativist mumblings, I still tend to be an immersive-style player. One area of difference between me and my players is how we like to approach games. My campaign will be ending in the next session or two, so I’ve been thinking about things I’d like to do differently. Has anyone here done an explicitly seasonal structure in their game(s) before? When I say seasonal, I mean something like a TV-series rather than tied to real world seasons. I posted this elsewhere, but I thought I’d post this here too to get your guys thoughts. I don't really care for GM'ing a Star Wars or Star Trek RPG session this does not interest me or the players. I am looking for a base system to which I can add my own world-building, for my players. Mechwarrior RPG, if you want to be really specific to Battletech. I don't particularly care for it as a Sci-Fi system, though. Savage Worlds has some Sci-Fi sourcebooks. The old West End D6 (and the upcoming remake?) Though Jedi = Magic to an extent, there, and for sure with D20 Star Wars stuff. I don't know if it has been updated to HERO 6E. "Kazei 5" is a great 5th edition HERO sci-fi setting. Both take a LOT of work on the part of the GM, but there are LOTS of online resources where that work has been done for you in the case of things like Star Wars, Star Trek, Battelstar Galactica, and other popular IP's. To clarify, Starfinder looks okaaayyy, but I was hoping for something without magic, orcs, and elves. I guess I could purchase the PDFs for Traveller, but I was hoping for something that I did not play the shit out of back in the '80s. Hey, do any of you know of a pen-and-paper sci-fi RPG other than Starfinder? I would love to get a game going with my group that is straight sci-fi/space opera, and cannot find anything still in print.








Good sci fi tabletop rpgs 2017